Server name, tags and banner? You now manage them in the Cfx Portal
Server metadata is moving from your config files to the Cfx Portal. Five tags at most, new banner sizes, and an ugly notice if you leave it blank.
Platform news from Cfx.re, explained for server owners.
Server metadata is moving from your config files to the Cfx Portal. Five tags at most, new banner sizes, and an ugly notice if you leave it blank.
A server with vMenu, or a complete real-time strategy game mode, in one click. What's included, and what should you watch out for?
Support for the latest GTA Online update, a new way of loading Title Updates and a hard deadline: since 15 October you can't connect to old servers anymore.
The Blender plug-in for GTAV assets gets a rewritten YMAP workflow, drag-and-drop LOD hierarchies and automatic partitioning.
120 ticks per second, up to 50% less RAM per player, .NET 10 and NodeJS 26, smarter state bags and a client that finally cleans up its cache.
Cfx.re is cracking down on stolen Rockstar accounts. The side effect: for a small share of players the license identifier changes, and their character may seem to go with it.
Two client updates in one overview: goodbye coloured server titles, hello padlock for allowlisted servers, and upvotes tucked behind a tooltip.
Props, scripts, maps and more in one curated store run by Cfx.re itself. What does it mean for creators and server owners?